FS1RequestStatusMessage.java
package org.sim0mq.message.federatestarter;
import org.sim0mq.Sim0MQException;
import org.sim0mq.message.Sim0MQMessage;
/**
* RequestStatus, FS.1. This message is sent by the Federate Starter to the Model until a "started" response is received from
* the Model. Since the message type id clarifies the function of this message and no information exchange is necessary, the
* payload field can be empty (number of fields = 0).
* <p>
* Copyright (c) 2016-2024 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved. <br>
* BSD-style license. See <a href="http://sim0mq.org/docs/current/license.html">Sim0MQ License</a>.
* </p>
* @author <a href="http://www.tbm.tudelft.nl/averbraeck">Alexander Verbraeck</a>
*/
public class FS1RequestStatusMessage extends Sim0MQMessage
{
/** */
private static final long serialVersionUID = 20170422L;
/** the unique message id. */
private static final String MESSAGETYPE = "FS.1";
/**
* @param federationId the federation id can be coded using different types. Examples are two 64-bit longs indicating a
* UUID, or a String with a UUID number, a String with meaningful identification, or a short or an int with a
* simulation run number.
* @param senderId The sender id can be used to send back a message to the sender at some later time.
* @param receiverId The receiver id can be used to check whether the message is meant for us, or should be discarded (or an
* error can be sent if we receive a message not meant for us).
* @param messageId The unique message number is meant to confirm with a callback that the message has been received
* correctly. The number is unique for the sender, so not globally within the federation.
* @throws Sim0MQException on unknown data type
* @throws NullPointerException when one of the parameters is null
*/
public FS1RequestStatusMessage(final Object federationId, final Object senderId, final Object receiverId,
final Object messageId) throws Sim0MQException, NullPointerException
{
super(true, federationId, senderId, receiverId, MESSAGETYPE, messageId, null);
}
/**
* @param objectArray Object[]; the fields that constitute the message
* @throws Sim0MQException on unknown data type
* @throws NullPointerException when one of the parameters is null
*/
public FS1RequestStatusMessage(final Object[] objectArray) throws Sim0MQException, NullPointerException
{
super(objectArray, 0, MESSAGETYPE);
}
/**
* Builder for the StartFederate Message. Can string setters together, and call build() at the end to build the actual
* message.
* <p>
* Copyright (c) 2016-2024 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
* <br>
* BSD-style license. See <a href="http://sim0mq.org/docs/current/license.html">Sim0MQ License</a>.
* </p>
* @author <a href="http://www.tbm.tudelft.nl/averbraeck">Alexander Verbraeck</a>
*/
public static class Builder extends Sim0MQMessage.Builder<FS1RequestStatusMessage.Builder>
{
/**
* Empty constructor.
*/
public Builder()
{
// nothing to do.
}
@Override
public FS1RequestStatusMessage build() throws Sim0MQException, NullPointerException
{
return new FS1RequestStatusMessage(this.federationId, this.senderId, this.receiverId, this.messageId);
}
}
}